(07-16-2013, 12:06 PM)plloyd1010 Wrote: The combined fire question: The LT stack activates, the LT activates the INf in 313, the Stug in the LT hex actives the Stug next to him. Units may combine same types fire when in the hex, the LT may combine through the INF in 313. Attack on the 30 column. CAPT's Stack activates, activates and combines with the HMG & INF in 512. Another 30 column attack. Takes 2 activations. The only problem being that surviving Frogs may try to run out through 413.
OBJECTION
This may not be official canon, but I play that the self activation of both regular and tank leaders (in the same hex) means that all activations have to flow outward from
that hex. In order to activate
all of the units present the highest leader and and the middle tank have to be in the same hex. Following this logic once the LT in 0313 activates, he cannot activate the CAPT, although he can command the INF in hex 0411. That breaks the activation chain, leaving the INF and HMG in 0514 twiddling their thumbs this time around.
In my play, the problem presented here isn't solvable. The only legal solution would be to swap the LT and CAPT as campsawyer proposed.
(07-16-2013, 12:06 PM)plloyd1010 Wrote: The bombardment question: The LT is the only real choice. Disrupt him and the whole fire concept falls apart. The CAPT may not add to the AFV's. Long ago (over on Consim), the consensus was that a command-able unit must be in hex with the leader wanting to combine fire. Regardless of how difficult disrupting the LT is (functional moral of 11), scagging the CAPT is a waste of dynamite.
AGREE
No further comment necessary.
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