RE: PG Campaigns & Commanders - Played them? Like them?
I think the rules suggest a limit of 3 Leader Characters per side, per battle.
Here's an example of how a Leader Character in a current game of mine, and how it can make play interesting, stimulate the imagination, etc.:
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More British heavy artillery falls ahead of the advance. The retreated 2nd Platoon/2nd Company gets hit just as they reach their new fallback the E-W highway. They’re wiped out. Now 14 German steps lost to the British 5.
But Ostfr. Klaus MULLER (leader character), who was guiding the grenadiers to their new positions, survives. [This is due only to his “Nine Lives” skill attribute, which turns a fatal 2 on the leader elimination dieroll into a survival result of 3.] But Muller is disrupted. His stunned and deafened state cost him 2 Leader Points on his service record.
[Which suggests that Muller’s superiors would have thought better of him if he’d died in the bombardment. Unfair to Muller, but perhaps it looks suspicious for him to have survived in such a deadly situation. “Instead of showing an example of courage for his troops, Muller probably dived into a hole when the first shell landed,” muttered one Nazi at HQ, a decorated Ostfront veteran.]
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