Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Over stacked counters/units!
06-27-2013, 03:28 AM, (This post was last modified: 06-27-2013, 03:30 AM by Michael Murphy.)
#7
RE: Over stacked counters/units!
(06-27-2013, 02:34 AM)JayTownsend Wrote:
(06-26-2013, 09:29 PM)campsawyer Wrote: rules are clear on this. rule 4.1 states units cannot enter a hex, so it would stay in its hex.

Good catch Alan. It helps to review the rules every once in a while.

Excellent point. I just discovered that I had been playing ENG in assault wrongly for the longest time until I recently re-read the rules. A refresher or two can be a very good thing in order to play the game as intended.
2,500 years ago people worshiped cats. The cats have never forgotten this!
Reply


Messages In This Thread
Over stacked counters/units! - by JayTownsend - 06-26-2013, 05:57 PM
RE: Over stacked counters/units! - by campsawyer - 06-26-2013, 09:29 PM
RE: Over stacked counters/units! - by JayTownsend - 06-27-2013, 02:34 AM
RE: Over stacked counters/units! - by Hugmenot - 06-26-2013, 10:45 PM
RE: Over stacked counters/units! - by Michael Murphy - 06-27-2013, 03:28 AM
RE: Over stacked counters/units! - by campsawyer - 06-27-2013, 10:17 AM
RE: Over stacked counters/units! - by Matt W - 06-28-2013, 07:26 AM
RE: Over stacked counters/units! - by Matt W - 06-28-2013, 10:01 PM
RE: Over stacked counters/units! - by campsawyer - 06-29-2013, 02:38 AM
RE: Over stacked counters/units! - by Matt W - 06-29-2013, 02:41 AM

Forum Jump:


Users browsing this thread: 3 Guest(s)