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Over stacked counters/units!
06-27-2013, 12:18 AM,
#5
RE: Over stacked counters/units!
(06-26-2013, 10:45 PM)Hugmenot Wrote: Vince,
The column shift penalty would be moot almost always because units in jungle hexes can only be spotted from 1 hex away.

Aha ! Proof of my claim that I have not played a jungle scenario Big Grin

Mind you, at even one hex, with the +2 adjacent, +2 for 4 stack ... minus whatever a jungle does (I presume there is a minus ??), it might still up the FP ... No ?
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Messages In This Thread
Over stacked counters/units! - by JayTownsend - 06-26-2013, 05:57 PM
RE: Over stacked counters/units! - by campsawyer - 06-26-2013, 09:29 PM
RE: Over stacked counters/units! - by JayTownsend - 06-27-2013, 02:34 AM
RE: Over stacked counters/units! - by Hugmenot - 06-26-2013, 10:45 PM
RE: Over stacked counters/units! - by vince hughes - 06-27-2013, 12:18 AM
RE: Over stacked counters/units! - by campsawyer - 06-27-2013, 10:17 AM
RE: Over stacked counters/units! - by Matt W - 06-28-2013, 07:26 AM
RE: Over stacked counters/units! - by Matt W - 06-28-2013, 10:01 PM
RE: Over stacked counters/units! - by campsawyer - 06-29-2013, 02:38 AM
RE: Over stacked counters/units! - by Matt W - 06-29-2013, 02:41 AM

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