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SoI: maps
06-13-2013, 06:09 PM,
#9
RE: SoI: maps
(06-13-2013, 04:00 PM)guyriessen Wrote:
(06-13-2013, 03:52 PM)Shad Wrote: Hex 0804 is gonna give Vince fits!

Heh, hex 0804 is already fixed, but good catch Smile

Fit over ! And I've stopped rolling on the floor side to side with eyeballs disappearing into eyelids.

Yes good catch Shad, was it 1/4 hex or not in your opinion ?

And Guy, is it now definitely a 2nd level or 1st level hill ?

Lovely looking maps. My fear is they use these for a WW2 desert supplement making SoI a 'need to buy'. Or maybe they will be generous and sell maps seperately Huh
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Messages In This Thread
SoI: maps - by guyriessen - 06-13-2013, 11:21 AM
RE: SoI: maps - by campsawyer - 06-13-2013, 12:20 PM
RE: SoI: maps - by guyriessen - 06-13-2013, 12:48 PM
RE: SoI: maps - by campsawyer - 06-13-2013, 08:12 PM
RE: SoI: maps - by Michael Murphy - 06-13-2013, 12:30 PM
RE: SoI: maps - by warstudent - 06-13-2013, 03:16 PM
RE: SoI: maps - by guyriessen - 06-13-2013, 03:26 PM
RE: SoI: maps - by Shad - 06-13-2013, 03:52 PM
RE: SoI: maps - by guyriessen - 06-13-2013, 04:00 PM
RE: SoI: maps - by vince hughes - 06-13-2013, 06:09 PM
RE: SoI: maps - by vince hughes - 06-14-2013, 01:26 AM
RE: SoI: maps - by campsawyer - 06-14-2013, 02:28 AM
RE: SoI: maps - by vince hughes - 06-14-2013, 07:54 AM
RE: SoI: maps - by campsawyer - 06-14-2013, 08:27 AM
RE: SoI: maps - by JayTownsend - 06-14-2013, 02:34 AM
RE: SoI: maps - by JayTownsend - 06-14-2013, 02:35 AM
RE: SoI: maps - by vince hughes - 06-14-2013, 09:05 AM
RE: SoI: maps - by Michael Murphy - 06-14-2013, 10:23 AM
RE: SoI: maps - by warstudent - 06-14-2013, 11:34 AM
RE: SoI: maps - by guyriessen - 06-14-2013, 04:27 PM
RE: SoI: maps - by vince hughes - 06-15-2013, 07:35 AM

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