RE: admittedly insane: adding chit-draw to determine activation
Don't forget to include your tank leaders when picking chits for the cup.
The problem that I see in this process is that heavily outnumbered troops will rarely get the chance to do what they need to as their chits will be overwhelmed by the mass of chits from the larger force. I could see situations where scenario specific rules would need to be developed to correct the imbalance thus created (i.e. "free" activations for the outnumbered force after a certain number of opponent's activations, etc.). This certainly wouldn't be impossible but each scenario would need to be rebalanced/redeveloped to use the chit pull process.
An experiment using one of the ten scenario packets (presumably one that has been played enough to permit comparisons) might prove useful.
No "minor" country left behind...
|