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*sigh*
05-03-2013, 01:05 AM,
#19
RE: *sigh*
The flee rules have that and/or bit in. Units must move towards the nearest town,woods or other hex where enemy units can no longer spot it and/or fire on it with direct fire or A/T fire.

To my mind that means units keep fleeing until they can not be spotted or the board edge they do not stop even when out of range of the nearest enemy unit. I agree that these units are out of control and will seek out the best cover they can get.

As for the Penal thing I can live with being a minority of 1.

My other bugbear is one you have mentioned before, that Special Rules have units in one game pushing guns around but not in another. In playing my last solo I know their are rule about Russian rocket artillery being inaccurate but they are not in Tank Battles but in another supplement, (Red Warriers I think), I played it as we do now (ie play the rules as written for the supplement you are playing) and I suspect it made little difference to the result but I had that nagging feeling that I was playing it wrong. After all we play with PF and Bazooka's when we play BoB scenario's.

Still enough winging, time is too short and it is a great game system.
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Messages In This Thread
*sigh* - by Shad - 11-28-2012, 06:16 PM
RE: *sigh* - by vince hughes - 11-28-2012, 11:27 PM
RE: *sigh* - by Poor Yorek - 11-28-2012, 11:42 PM
RE: *sigh* - by larry marak - 11-29-2012, 12:53 AM
RE: *sigh* - by Shad - 11-29-2012, 01:06 AM
RE: *sigh* - by plloyd1010 - 11-29-2012, 02:06 AM
RE: *sigh* - by Shad - 11-29-2012, 02:26 AM
RE: *sigh* - by plloyd1010 - 11-29-2012, 02:54 AM
RE: *sigh* - by larry marak - 11-29-2012, 02:43 AM
RE: *sigh* - by vince hughes - 11-29-2012, 02:44 AM
RE: *sigh* - by J6A - 11-29-2012, 03:56 AM
RE: *sigh* - by plloyd1010 - 11-29-2012, 04:17 AM
RE: *sigh* - by Hugmenot - 11-29-2012, 04:38 AM
RE: *sigh* - by plloyd1010 - 11-29-2012, 04:59 AM
RE: *sigh* - by Texagony - 05-02-2013, 11:43 AM
RE: *sigh* - by JayTownsend - 05-02-2013, 02:01 PM
RE: *sigh* - by waynebaumber - 05-02-2013, 07:38 PM
RE: *sigh* - by vince hughes - 05-02-2013, 10:16 PM
RE: *sigh* - by waynebaumber - 05-03-2013, 01:05 AM
RE: *sigh* - by Hugmenot - 05-03-2013, 02:07 AM
RE: *sigh* - by vince hughes - 05-03-2013, 06:51 PM
RE: *sigh* - by upintheattic - 05-16-2013, 10:12 AM
RE: *sigh* - by JayTownsend - 05-16-2013, 10:50 AM
RE: *sigh* - by Shad - 05-16-2013, 11:21 AM
RE: *sigh* - by upintheattic - 05-17-2013, 03:17 AM
RE: *sigh* - by vince hughes - 05-17-2013, 02:08 AM
RE: *sigh* - by andrewla - 06-15-2013, 01:03 AM
RE: *sigh* - by plloyd1010 - 06-15-2013, 01:17 AM
RE: *sigh* - by Hugmenot - 06-15-2013, 01:44 AM
RE: *sigh* - by plloyd1010 - 06-15-2013, 02:34 AM
RE: *sigh* - by andrewla - 06-15-2013, 06:55 PM
RE: *sigh* - by Hugmenot - 06-16-2013, 12:47 AM
RE: *sigh* - by andrewla - 06-19-2013, 08:04 PM
RE: *sigh* - by Shad - 06-19-2013, 09:55 PM
RE: *sigh* - by andrewla - 06-20-2013, 09:13 PM
RE: *sigh* - by larry marak - 06-21-2013, 12:25 AM
RE: *sigh* - by andrewla - 07-14-2013, 05:20 PM
RE: *sigh* - by Shad - 07-15-2013, 01:21 PM

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