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Training Games/Scenarios
01-28-2013, 12:27 PM,
#8
RE: Training Games/Scenarios
Stick to the infantry and weapon only scenarios until you have the rules for infantry movement and combat understood. There are a lot of these. The ones already mentioned are quite good. I would not go into the scenarios with the Japanese as the high morale can certainly skew a play terribly.

Nearly every game and supplement has at least one decent small sided infantry centric scenario. A Bitter Irony (West Wall #1) is quite good for that. If you have questions about a scenario many of the AARs mention whether the scenario is a good one for beginners, etc. so always take the time to take a quick look.

Once the players have a good feel for the infantry side it may be worth while to try some armor only scenarios to get the feel of armor tactics (The Duel in PG and EFDx is a good one for this). After that, a couple of plays of combined arms scenarios and you are off to the races.

If someone familiar with the system is teaching someone else it helps to pick one of those unbalanced scenarios and have the experienced player take the "losing" side. That way both players can have fun while we add another player to the crew.
No "minor" country left behind...
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Messages In This Thread
Training Games/Scenarios - by Lucky Eddie - 01-27-2013, 09:43 AM
RE: Training Games/Scenarios - by campsawyer - 01-27-2013, 10:32 AM
RE: Training Games/Scenarios - by Michael Murphy - 01-27-2013, 10:35 AM
RE: Training Games/Scenarios - by Hugmenot - 01-27-2013, 01:02 PM
RE: Training Games/Scenarios - by tlangston28 - 01-28-2013, 02:39 AM
RE: Training Games/Scenarios - by Hugmenot - 01-28-2013, 03:47 AM
RE: Training Games/Scenarios - by campsawyer - 01-28-2013, 10:21 AM
RE: Training Games/Scenarios - by Matt W - 01-28-2013, 12:27 PM
RE: Training Games/Scenarios - by Shad - 01-28-2013, 09:46 PM
RE: Training Games/Scenarios - by waynebaumber - 01-28-2013, 10:32 PM

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