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[House Rules] Command system
12-28-2012, 07:41 AM,
#2
RE: Command system
I understand your statements about the command and the OoB's and please continue to experiment with the command structure, I would like to see some new. But I must point out that the leaders represent more than just command, but how the units will activate throughout each turn, so I am a bit concerned about the removal of these units and changing unit activations. In PG, the chain of command for the units is more for activations rather than their table of organization.

Beyond Normandy and possibly one other has attempted formations and leaders only activating their units, which adds a bit of complexity to the game. Possibly some modifications to this. Also, have you seen the formations in some of the campaign games in the supplements? These may provide some help too. Either way good luck.
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Messages In This Thread
Command system - by G. K. Zhukov - 12-28-2012, 07:20 AM
RE: Command system - by campsawyer - 12-28-2012, 07:41 AM
RE: Command system - by G. K. Zhukov - 01-02-2013, 08:09 AM
RE: Command system - by rmakowsky - 07-15-2013, 01:59 AM
RE: Command system - by rmakowsky - 08-27-2013, 10:23 AM

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