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[PG-HQ Dev Blog] 2012 June Update
06-02-2012, 11:20 PM,
#3
RE: [PG-HQ Dev Blog] 2012 June Update
(06-02-2012, 10:34 PM)Matt W Wrote: Given the variance in play between ftf and solo it might make sense to have an indication as to whether the players felt that a scenario was particularly suited to ftf or solo play. Much like adding an AAR it wouldn't be required but could be logged when logging a play. I say that merely because a lot of the recent AARs have had mentions of whether the game would be better for one or the other types of play.

My observation has been that a lot of times the results are quite different for solo vs. face-to-face on the same scenario.

The balance ratings we're adding have 3 values: overall, solo only, and shared only. You'll be surprised how much those ratings can swing between Side 1 or Side 2 depending on the method of play...

Unless someone has played a scenario both FtF and solo, they're just conjecturing after all... Smile best to let the facts speak I think.
...came for the cardboard, stayed for the camaraderie...
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Messages In This Thread
[PG-HQ Dev Blog] 2012 June Update - by Shad - 06-02-2012, 06:37 PM
RE: [PG-HQ Dev Blog] 2012 June Update - by Matt W - 06-02-2012, 10:34 PM
RE: [PG-HQ Dev Blog] 2012 June Update - by Shad - 06-02-2012, 11:20 PM
RE: [PG-HQ Dev Blog] 2012 June Update - by Matt W - 06-03-2012, 02:28 AM
RE: [PG-HQ Dev Blog] 2012 June Update - by Shad - 06-04-2012, 01:50 PM
RE: [PG-HQ Dev Blog] 2012 June Update - by Shad - 06-11-2012, 12:35 PM

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