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Road Movement and Hills
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11-24-2012, 12:57 PM,
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campsawyer
First Lieutenant
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Posts: 1,023
Threads: 34
Joined: May 2012
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RE: Road Movement and Hills
(11-24-2012, 12:31 PM)Blackcloud6 Wrote: (11-24-2012, 10:00 AM)Poor Yorek Wrote: BlackCloud: Note too that movement along roads is affected by stacking limits, (wrecks in towns), road blocks (in FoF?) and such. The road rule only obviates "terrain" effects when moving along a road. And, as Camp has stated, Scenario Specific Rules always take precedence.
If there are two combat units sitting ona road hex and my tank moving along the road, enters that hex using the road still pays only 1/2 MP?
Yes.
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RE: Road Movement and Hills - by campsawyer - 11-24-2012, 12:57 PM
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