(11-20-2012, 10:40 AM)Poor Yorek Wrote: For the second question, I think it is unambiguous that disrupted penal-units-adjacent-to-an-enemy are, by the third paragraph, intended to be treated like any other demoralized unit (including penal) and forced to attempt a morale recovery unless FOW intervenes.
Now consider a disrupted penal unit NOT adjacent to an enemy! Paragraph 2 only refers to UNdisrupted and UNdemoralized penal units (i.e. good order ones) as being forced to move towards an enemy. But, the last line in paragraph 3 states DEM or DIS-adjacent-to-an-enemy penal units as being "the only situation not required to move toward and assault enemy units." So, does our DIS-but-NOT-adjacent penal unit have to move (1 hex) towards an enemy or can it attempt to recover? I feel a Linda Blair moment coming on.
They just keep moving even disrupted, no stopping until they get next to the enemy unit. Then at that point attempt to recover and assault. But they never make it that far. They are pure cannon fodder. Also no stopping for mines either, this seems one of the "specialties".
http://en.wikipedia.org/wiki/Shtrafbat