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Saipan:Caves
11-19-2012, 05:19 AM,
#17
RE: Saipan:Caves
There is no Fire First for Caves! As none was ever listed for Guadalcanal caves rules, I went with that as well.

American Engineers and Flamethrowers (FLM) both get that one column modifier in assaults, the only thing the FLM engineer can't do is clear mines. The Satan Flame Tanks will add a +3 modifier with assaults in addition to others. SDo try and always bring these type of units to cave assaults when available.
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Messages In This Thread
Saipan:Caves - by campsawyer - 11-13-2012, 09:40 AM
RE: Saipan:Caves - by JayTownsend - 11-14-2012, 09:28 AM
RE: Saipan:Caves - by campsawyer - 11-14-2012, 09:36 AM
RE: Saipan:Caves - by campsawyer - 11-18-2012, 12:10 PM
RE: Saipan:Caves - by campsawyer - 11-18-2012, 11:01 PM
RE: Saipan:Caves - by campsawyer - 11-18-2012, 01:08 PM
RE: Saipan:Caves - by campsawyer - 11-18-2012, 01:45 PM
RE: Saipan:Caves - by JayTownsend - 11-18-2012, 01:59 PM
RE: Saipan:Caves - by campsawyer - 11-18-2012, 10:54 PM
RE: Saipan:Caves - by campsawyer - 11-20-2012, 07:55 AM
RE: Saipan:Caves - by Shad - 11-19-2012, 12:11 AM
RE: Saipan:Caves - by campsawyer - 11-19-2012, 12:31 AM
RE: Saipan:Caves - by Shad - 11-19-2012, 12:36 AM
RE: Saipan:Caves - by campsawyer - 11-19-2012, 12:41 AM
RE: Saipan:Caves - by Shad - 11-19-2012, 01:59 AM
RE: Saipan:Caves - by campsawyer - 11-19-2012, 03:53 AM
RE: Saipan:Caves - by JayTownsend - 11-19-2012, 03:21 AM
RE: Saipan:Caves - by JayTownsend - 11-19-2012, 05:19 AM
RE: Saipan:Caves - by campsawyer - 11-19-2012, 10:51 AM
RE: Saipan:Caves - by JayTownsend - 11-19-2012, 05:24 AM
RE: Saipan:Caves - by JayTownsend - 11-19-2012, 01:48 PM
RE: Saipan:Caves - by joe_oppenheimer - 11-19-2012, 05:14 PM
RE: Saipan:Caves - by campsawyer - 11-19-2012, 09:26 PM
RE: Saipan:Caves - by joe_oppenheimer - 11-20-2012, 03:27 AM
RE: Saipan:Caves - by JayTownsend - 11-20-2012, 04:38 AM
RE: Saipan:Caves - by joe_oppenheimer - 11-20-2012, 05:32 AM

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