Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
The City Fight
10-13-2012, 08:19 AM,
#21
RE: The City Fight
I can see scenario supplements for city fights, including city maps and scenarios, but using counters from the boxed games.

Referencing beast013 and dxdavieau's posts regarding city size and terrain, for a large city like Stalingrad I can see a city sector (campaign) map for the city as a whole, with standard-size PG mapboards (or maybe half-size maps) for the map terrain in individual sectors. The types of terrain would include built-up (multi-story buildings), industrial (large factories), suburb, and park. Each city would have its own city sector map, but use one or more standard terrain maps for individual sectors. You could also include a specific map or two for each city with "actual" terrain (Reichstag and Chancellery area for Berlin, Tractor Factory for Stalingrad).

My (one) thought on adjusting the tactical system to make city fights more PG-friendly concerns scale:

In 'standard' PG scale, one platoon can 'control' a 200 meter hex of clear/woods/field/village terrain, and up to six platoons (friendly and enemy) can fit in a hex for an assault. In city terrain, platoons should only be able to control smaller areas, and the hexes should therefore represent smaller areas.

With platoons controlling smaller areas, it spreads the available forces over more hexes. You still wind up with lots of assault hexes, but it opens the board up for some maneuvering within the city. The Direct Fire tables may or may not need adjustment, since the increased cover should compensate somewhat for the shorter distances.
Reply


Messages In This Thread
The City Fight - by Blackcloud6 - 07-19-2012, 02:50 AM
RE: The City Fight - by beast013 - 07-19-2012, 02:58 AM
RE: The City Fight - by dmedesha - 07-19-2012, 05:52 AM
RE: The City Fight - by vince hughes - 07-19-2012, 06:32 AM
RE: The City Fight - by Matt W - 07-19-2012, 08:10 AM
RE: The City Fight - by campsawyer - 07-19-2012, 08:50 AM
RE: The City Fight - by larry marak - 07-19-2012, 08:59 AM
RE: The City Fight - by campsawyer - 07-19-2012, 09:52 AM
RE: The City Fight - by tanzerleader - 07-19-2012, 10:20 AM
RE: The City Fight - by campsawyer - 07-19-2012, 10:43 AM
RE: The City Fight - by tanzerleader - 07-19-2012, 11:38 AM
RE: The City Fight - by beast013 - 07-21-2012, 10:02 AM
RE: The City Fight - by dxdavieau - 10-12-2012, 02:36 PM
RE: The City Fight - by Shad - 10-12-2012, 03:34 PM
RE: The City Fight - by dxdavieau - 10-13-2012, 01:03 AM
RE: The City Fight - by JayTownsend - 10-12-2012, 03:19 PM
RE: The City Fight - by JayTownsend - 10-12-2012, 03:24 PM
RE: The City Fight - by vince hughes - 10-12-2012, 04:44 PM
RE: The City Fight - by Blackcloud6 - 10-12-2012, 10:25 PM
RE: The City Fight - by Matt W - 10-12-2012, 11:52 PM
RE: The City Fight - by rerathbun - 10-13-2012, 08:19 AM
RE: The City Fight - by dxdavieau - 10-13-2012, 11:39 AM
RE: The City Fight - by rerathbun - 10-14-2012, 10:50 AM
RE: The City Fight - by Matt W - 10-14-2012, 11:19 AM
RE: The City Fight - by dxdavieau - 10-14-2012, 11:21 AM
RE: The City Fight - by Blackcloud6 - 10-14-2012, 11:52 PM
RE: The City Fight - by dxdavieau - 10-15-2012, 04:08 AM
RE: The City Fight - by Blackcloud6 - 10-15-2012, 05:24 AM
RE: The City Fight - by Blackcloud6 - 10-15-2012, 05:27 AM
RE: The City Fight - by dxdavieau - 10-15-2012, 05:57 AM
RE: The City Fight - by Blackcloud6 - 10-15-2012, 07:22 AM
RE: The City Fight - by dxdavieau - 10-15-2012, 03:22 PM
RE: The City Fight - by vince hughes - 10-15-2012, 05:15 PM
RE: The City Fight - by dxdavieau - 10-16-2012, 03:15 AM
RE: The City Fight - by JayTownsend - 10-16-2012, 07:54 AM
RE: The City Fight - by warstudent - 10-28-2012, 08:18 PM
RE: The City Fight - by Shad - 10-29-2012, 12:31 AM
RE: The City Fight - by warstudent - 10-29-2012, 05:08 AM
RE: The City Fight - by Shad - 10-29-2012, 11:01 AM
RE: The City Fight - by warstudent - 10-29-2012, 07:36 PM
RE: The City Fight - by Matt W - 10-28-2012, 11:13 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)