Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
On the Tank/Inf co-ord question
08-11-2025, 11:21 AM, (This post was last modified: 08-12-2025, 11:55 PM by plloyd1010.)
#10
RE: On the Tank/Inf co-ord question
This question comes up every few years, I've answered it a couple of times myself. The last time I think was with Felipe 2 or 3 years ago.

In the first hes, you need a regular leader, with a combat modifier, a unit with direct fire strength that the regular leader can activate, and a tank leader. In the second (adjacent) hex, you need the second tank and a unit with direct fire strength that the regular leader can activate. The first hex activates, which activates the regular leader and the tank leader. (Pro tip: have the regular leader activate the INF/HMG if present so he can add his point to their firepower.) Have the regular leader activate the unit in the adjacent hex to fire, and the tank leader activates the adjacent tank to fire.

Since units of any type which are stacked together may always combine the same type of fire (direct or bombardment), the first hex combines their fire power, as does the adjacent hex. The combat modifier of the regular leader allows him to combine the fire power of an adjacent hex with his. Thus the combined adjacent tank's firepower, which has been combined with the other unit in that hex, may be combined with the firepower of the units in the first hex.
cjsiam, Tubac52, Miguelibal And 13 others like this post
... More and more, people around the world are coming to realize that the world is flat! Winking
Reply


Messages In This Thread
RE: On the Tank/Inf co-ord question - by plloyd1010 - 08-11-2025, 11:21 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)