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And the Officers ran away...but...
05-24-2025, 12:07 PM, (This post was last modified: 05-24-2025, 12:10 PM by cjsiam.)
#1
And the Officers ran away...but...
So....
Tragically the last combat unit in the Town with a Leader was killed....failed a compound MC....
leaving the officer alone....
According to the "leader alone" he must displace....Roll is made, he must go...
So he leaves the town hex....

As the last unit exiting the Assault hex---
A) We understood he was subject to Free Shot.....(confirm).....
B) After the Free shot--- as he enters the open hex outside town---we assessed he would also be
subject to opportunity fire from nearby enemy units....of which there were tragically too many....

As another question---
In the variant of the FOW rules we play---When FOW has been rolled all units which are Demoralized MUST undertake
a rally attempt--wherever they are.  And, because you did not do it before FOG was rolled, no leaders may help.
This recently resulted in a Unit being forced OUT of a Town Assault hex....
The unit failed the demoralization role, and thus had to flee...
Again, units on the outside---which had NOT activated before FOG struck ---Can they Opp fire?
FOG has struck, but the unit is forced to move in the open in Opp fire range of enemy units....
We ruled that the enemy units WOULD get to opp fire as had this happened before FOG, they would have
had the opportunity---and the Demoralization rule is intended to remove the ability to GAME your demoralization units...
they are out of your control.

Interested in feedback on any of the above....and our choices...
cjSmile
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And the Officers ran away...but... - by cjsiam - 05-24-2025, 12:07 PM

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