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2/3 movement.
05-30-2024, 01:34 AM,
#13
RE: 2/3 movement.
(05-29-2024, 10:05 PM)Blackcloud6 Wrote:
(11-20-2023, 02:27 AM)treadasaurusrex Wrote: For what it's worth . . . here's the house rule that a number of us use in shared, online Vassal play. It makes game play & flow SO much easier!
 Road Movement for Mechanized & Foot Units

All FOOT & MECHANIZED units may move on roads at the rate of 1/2 a Movement Point (MP) per road hex, just like MOTORIZED units

Geez, even this old grunt can do the 2/3 math.  Oh, wait, right, you were DAT, not a CDAT.  lol... just kidding...
Discerning & discriminating CDATs also hate the 2/3 movement rule on roads.
Tubac52, CavDo, Tambu And 9 others like this post
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Messages In This Thread
2/3 movement. - by JayTownsend - 11-19-2023, 02:41 AM
RE: 2/3 movement. - by Grognard Gunny - 11-19-2023, 06:54 AM
RE: 2/3 movement. - by plloyd1010 - 11-19-2023, 08:52 AM
RE: 2/3 movement. - by Tony M - 11-25-2023, 08:32 AM
RE: 2/3 movement. - by leonard - 11-19-2023, 11:26 PM
RE: 2/3 movement. - by goosebrown - 11-27-2023, 06:25 AM
RE: 2/3 movement. - by plloyd1010 - 11-27-2023, 09:55 AM
RE: 2/3 movement. - by Grognard Gunny - 11-20-2023, 01:07 AM
RE: 2/3 movement. - by treadasaurusrex - 11-20-2023, 02:27 AM
RE: 2/3 movement. - by plloyd1010 - 11-25-2023, 10:27 AM
RE: 2/3 movement. - by Blackcloud6 - 05-29-2024, 10:05 PM
RE: 2/3 movement. - by treadasaurusrex - 05-30-2024, 01:34 AM
RE: 2/3 movement. - by treadasaurusrex - 11-27-2023, 03:17 AM
RE: 2/3 movement. - by Blackcloud6 - 05-30-2024, 10:38 AM
RE: 2/3 movement. - by treadasaurusrex - 05-30-2024, 11:27 AM
RE: 2/3 movement. - by Grognard Gunny - 05-31-2024, 09:13 AM
RE: 2/3 movement. - by treadasaurusrex - 05-31-2024, 10:40 AM
RE: 2/3 movement. - by Blackcloud6 - 05-31-2024, 11:25 AM
RE: 2/3 movement. - by triangular_cube - 05-31-2024, 12:43 PM
RE: 2/3 movement. - by Blackcloud6 - 05-31-2024, 10:10 PM
RE: 2/3 movement. - by treadasaurusrex - 05-31-2024, 03:49 PM
RE: 2/3 movement. - by Grognard Gunny - 06-03-2024, 02:18 PM

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