The some things to keep in mind. Leaders may activate adjacent units and lower ranking adjacent leaders. I setup some units and leaders for an example. Since I don't have Romanians loaded at the moment, I used Germans.
- The CAPT in hex A may activate the LT in hex B, as well as the units in his own hex. He could also activate units in hex B without activating the LT.
- Assuming the CAPT activates the LT in hex B, he may then activate the SGT in hex E, but not the LT in hex C (because they are the same rank).
- The units in hex D may be activated by any leader in hexes A, B or E, after that leader activates.
- The unit in hex F may be activated either by the SGT or the LT in hex C, after that unit activates.
Keep in mind that all activations need to be declared before any action takes place. A leader with a fire activation may give move activations and vise versa.
better?