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Optional rule 17.1 Consolidation
09-03-2012, 10:48 AM,
#7
RE: Optional rule 17.1 Consolidation
^
Optional rules are just that, options. But I believe this one makes sense.

Safety in numbers ... one's morale status is not unlikely to improve as one "finds" comrades in arms (and even if no "leader" counter is present, there are likely leaders of a sort amongst the unit survivors). The units are "out of action" so-to-say by using an activation to combine (and however many turns needed to get into the same hex) and, in the case of DEM, they are still DEM and even THEIR higher morale as full-strength can sometime fail to recover, even repeatedly.

Sometimes, too, one may not wish to combine simply so that one can have units to occupy/hold given terrain: six reduced units can control six town or hill hexes whereas three full-strength units only three.

I'm simply saying that there are some checks and balances.
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Messages In This Thread
Optional rule 17.1 Consolidation - by leeboy24 - 09-03-2012, 12:59 AM
RE: Optional rule 17.1 Consolidation - by Shad - 09-03-2012, 07:58 AM
RE: Optional rule 17.1 Consolidation - by Poor Yorek - 09-03-2012, 10:48 AM
RE: Optional rule 17.1 Consolidation - by Shad - 09-03-2012, 11:03 AM

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