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Fog of War
11-15-2022, 01:02 AM,
#7
RE: Fog of War
I agree the FOW rule prioritizes organizing ones leaders/units so activations can cover more units, but it also introduces gameyness that wouldn't be present otherwise.  It trades one issue for another, which is why I decided to adopt the house rule saying whenever a turns ends due to the FOW rule that all unactivated demoralized units still need to make their recovery rolls.  In that way the original concept for the rule isn't lost but the gameyness associated with it is.
treadasaurusrex, Miguelibal, OldPueblo And 7 others like this post
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Messages In This Thread
Fog of War - by KirkH - 11-14-2022, 09:30 AM
RE: Fog of War - by cjsiam - 11-14-2022, 10:43 AM
RE: Fog of War - by treadasaurusrex - 11-14-2022, 11:25 AM
RE: Fog of War - by KirkH - 11-14-2022, 01:49 PM
RE: Fog of War - by triangular_cube - 11-14-2022, 03:32 PM
RE: Fog of War - by leonard - 11-14-2022, 11:52 PM
RE: Fog of War - by KirkH - 11-15-2022, 01:02 AM
RE: Fog of War - by waynebaumber - 11-15-2022, 03:47 AM
RE: Fog of War - by chaco - 11-16-2022, 06:22 AM
RE: Fog of War - by treadasaurusrex - 11-15-2022, 03:55 AM
RE: Fog of War - by waynebaumber - 11-15-2022, 04:05 AM
RE: Fog of War - by cjsiam - 11-15-2022, 04:20 PM
RE: Fog of War - by Tambu - 11-15-2022, 04:31 AM
RE: Fog of War - by goosebrown - 11-15-2022, 09:46 AM
RE: Fog of War - by sagunto - 11-15-2022, 08:49 AM
RE: Fog of War - by KirkH - 11-15-2022, 12:13 PM
RE: Fog of War - by cjsiam - 11-15-2022, 04:31 PM
RE: Fog of War - by treadasaurusrex - 11-16-2022, 05:31 AM
RE: Fog of War - by KirkH - 11-16-2022, 08:04 AM

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