RE: Looking back from a Designer's view:
Jay: That was a marvelous write-up. If I may ask, if it is not too complicated to explain - How do you turn an historical engagement into a balanced scenario, with proper victory conditions? What are the considerations involved?
While new to the system (as you can see from my noob questions elsewhere) I am very impressed with the Panzer Grenadier leadership/morale combat mechanism. Thus, as a former light Infantryman who served on active duty in the 80's, I would love to see the 1982 Falkland Islands campaign (not that Mike B. would necessarily be interested in my idea).
I would appreciate any how-to recommendations for working up a small game.
Regards,
Rick
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