RE: Rivers in town hexes
I generally concur, but with a couple of exceptions:
1) 0715 and 0716, are clearly depicted as bridge hexes.
2) I think that the 0717/0816 is a bridge hexside The last time I played this map in a scenario with a live opponent, we considered bridge control to be whichever side controls hex 0816, since the larger portion of the bridge "art" is on that side of the river.
3) 0713 is a bridge hex within a town hex that occupies both sides of the river as is 0615, but this latter town hex does not contain a depiction of a bridge, so IMHO, no bridge crossing is possible.
4) 0614 is a town hex on both sides of the river. Without a bridge depiction, I don't think one may cross a major river in that hex, regardless of the implications of 5.2 relative to town hexes.
For sake of simplicity, mapboard art should not include isometric views of buildings in towns, trees in woods, or hedgerows, etc. Depictions should be in true plan view, that is straight down and without shadows duplicating the style of the venerable PanzerBlitz, or current Combat Infantry mapboards.
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