RE: Road control and towns
Yes, the 3rd edition is a bit spars on that point. I suspect that is why this not was added to to the annotated rules:
Roads in town hexesUnits moving along roads in a town hex pay the town movement cost. Moving into a town hex not along a road uses the town hex movement cost.
I suppose that is why we had a forum discussion so many years ago, which I can't find anymore.
... More and more, people around the world are coming to realize that the world is flat!
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