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Crete Scenario #6: The Second Day
06-20-2020, 03:38 AM,
#13
RE: Crete Scenario #6: The Second Day
So I told Mike in his rating that was my house rule too. I’m glad he confirmed.

IThe two waves on turn 1 consisted of a Ju87 and ME110 =32 points hitting the village in 99:1912 w a NZ 10-1-1 Lt and NZ HMG. Adjusted column on Direct Fire would still be 45. Village is -1 (dug-in modifier), but column shift still goes to 45! What did I get? A paltry disruption on the leader. The other attack hit Pyrgos hex 99:0805. This was even a stronger attack against a town hex w -2 modifier. This attack had a Ju87 and ME110 at 34 points. But the modifier resulted in the 30 column being used and an M came up against a stack of Service troops and a 10-1-2 Lt. No results occurred!

What a bust!
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Messages In This Thread
Crete Scenario #6: The Second Day - by saracv3 - 06-18-2020, 10:58 PM
RE: Crete Scenario #6 The 2nd D - by plloyd1010 - 06-18-2020, 11:21 PM
RE: Crete Scenario #6 The 2nd D - by saracv3 - 06-19-2020, 12:49 AM
RE: Crete Scenario #6: The Second Day - by saracv3 - 06-20-2020, 03:38 AM

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