RE: German 88mm AT gun usage in game
Perhaps the issue is more that you have a problem with the game mechanics. No pieces have bombardment and direct fire factors. So a choice has to be made. This is further complicated by the usage of heavy AA guns. Contact fusing is not the normal method of inflicting damage on a target, as an infantry gun would be, nor is the bombardment via lobbing shells, as a howitzer would normally be. Functionally, most of these guns are out of their element, hence the weird ammunition available. I also expect, had it not been for von Thoma and the Spanish Civil War, **'s would not have such a good AT rating.
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