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AT fire in an assault hex
10-01-2018, 04:45 PM, (This post was last modified: 10-01-2018, 07:17 PM by saracv3.)
#8
RE: AT fire in an assault hex
Er, well, I definitely did not make an example that was clear and concise. And I didn't understand that you and Peter were taking 12.4 and dissecting it. I simply saw Peter had made the statement that AT fire MUST ONLY occur from an activated unit in the Assault hex.

But if employing 12.12, AT fire may be employed again, after the unit(s) initialial
activation, after the Move/Fire marker was placed,after 12.4. In rewriting the rules, maybe the explanation of the free shot should come w or after 12.4.

Note that 12.11 also has an open statement. The 2nd to last sentence. It says a 7
Units which begin their activation in an assaulthex are not required to assault ... (and can) perform some other task." Hmm. Like digging in? This would produce a situation where AT wouldn't fire, but could fire under 12.12.

One thing you did teach me (other than how to write better), was that I couldn't move into and out of an Assault hex in the same activation.
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Messages In This Thread
AT fire in an assault hex - by plloyd1010 - 09-18-2018, 01:20 AM
RE: AT fire in an assault hex - by Hugmenot - 09-18-2018, 01:41 AM
RE: AT fire in an assault hex - by JayTownsend - 09-18-2018, 01:43 AM
RE: AT fire in an assault hex - by plloyd1010 - 09-18-2018, 02:06 AM
RE: AT fire in an assault hex - by Hugmenot - 09-18-2018, 02:32 AM
RE: AT fire in an assault hex - by saracv3 - 10-01-2018, 09:44 AM
RE: AT fire in an assault hex - by Hugmenot - 10-01-2018, 10:59 AM
RE: AT fire in an assault hex - by saracv3 - 10-01-2018, 04:45 PM
RE: AT fire in an assault hex - by Hugmenot - 10-01-2018, 10:59 PM

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