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Foot Movement in River + Forest Hex
09-27-2018, 08:08 AM,
#2
RE: Foot Movement in River + Forest Hex
The maxim is that base terrain costs do not add, but the cost terrain type is used. So minor river heavy woods would be 3, minor river normal woods will be 2, minor river light woods will still be 2.

As far as units moving into terrain which has a higher cost than a unit's movement allowance, the unit may expend its entire movement to move one hex in such terrain, unless specifically prohibited from entering. For example an HMG unit could move 1 hex in heavy woods.
... More and more, people around the world are coming to realize that the world is flat! Winking
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Foot Movement in River + Forest Hex - by saracv3 - 09-27-2018, 07:28 AM
RE: Foot Movement in River + Forest Hex - by plloyd1010 - 09-27-2018, 08:08 AM

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