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[House Rules] Are vehicles really diging in?
08-05-2012, 02:31 AM,
#9
RE: Are vehicles really diging in?
Well Alan, we go slowly with our modifications. Mostly be we don't like to create "Harris Clocks". We have a desire to simulate without damaging the system, regardless of which game it is. Since one of our group, he doesn't play PG, is into doing things like that, I often have pause with any rule suggested. Of course any rule will change texture of the game. Improving that game by creating something needing to be fixed later is something we strive to avoid.

For to narrow, it isn't any more narrow than the mech/motor difference or the artillery collateral hits differences. It seems to improve the simulation aspect, doesn't damage the system, reduces bookkeeping and stack height, and potentially shortens the process.
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Messages In This Thread
Are vehicles really diging in? - by plloyd1010 - 08-04-2012, 07:23 AM
RE: Are vehicles really diging in? - by Shad - 08-04-2012, 08:26 AM
RE: Are vehicles really diging in? - by plloyd1010 - 08-05-2012, 02:31 AM
RE: Are vehicles really diging in? - by Hugmenot - 12-08-2013, 02:24 AM
RE: Are vehicles really diging in? - by Hugmenot - 12-08-2013, 03:09 AM

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