Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Simple Panzer Grenadier system (variant)
04-16-2017, 03:43 PM,
#7
RE: Simple Panzer Grenadier system (variant)
Kursk South break in battle
July 1943, Ukraine.  German assault during Operation Zitadelle.

Russians set up first, anywhere but 5 southernmost hexes of the map
all units start dug in (foxholes)

6 4-2 infantry platoon
2 HMG platoon
2 82mm mortar platoon
1 120mm mortar (on map)
2 ATR platoon with 1-3 AT rating
2 45mm ATG battery with 2-5 AT rating
3 76mm gun on map (11+ ammo depletion, 4-6 AT rating)
4 wagons (not dug in)
12 wire obstacles
8 AT ditch obstacles
8 hidden AP minefield (8 bombardment factor)
2 hidden AT minefield (30 bombardment factor)

On turn 6, the Russians receive the following line reinforcement on their side of the map -

3 T-34C model, 5 armor rating, 4-6 AT rating
1 132mm rocket support, 9+ depletion number

Morale 7, shaken 12 steps, demoralized 16 steps.

German force enters as a line reinforcement along the southern edge on turn 1.
Meaning all units must be set up simultaneously along that edge, before actions begin.

1 Tiger platoon, armor rating 6
1 Panzer IIIN platoon, armor rating 3, 3-4 AT rating
4 Panzer IVG platoon, armor rating 3, 6-8 AT rating
3 SPW halftrack
1 SPW 251/9 short 75mm gun halftrack, 3-4 AT rating
4 trucks
6 6-3 SS infantry platoon
2 5-3 Pioneer platoon
2 HMG platoon
2 81mm mortar

normal support by 2 105mm howitzer 16 bombardment factor each plus
normal support by 1 150mm howitzer 24 bombardment factor.

All supporting guns are ammo depletion number 9+.
Morale 8
Shaken 15 steps, demoralized 21 steps
Tiger steps count double for loss limit and VP purposes.

Time limit 20 turns
1 VP for each enemy step destroyed, except Tiger steps count double.
5 VP German bonus for demoralizing the Russian force
5 VP Russian bonus for pushing German force to Shaken
Special automatic victory for the Russians if they demoralize the German force.
Germans earn 1 VP for each tank step (only Tiger, Panzer IV, Panzer III, not SPWs) exited off the Russian side of the map.
Germans must win by at least 10 VPs to win.  0 or less is a Russian victory, 1-9 net German VPs is a draw.
Reply


Messages In This Thread
RE: Simple Panzer Grenadier system (variant) - by JasonC - 04-16-2017, 03:43 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)