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Short turns
10-31-2016, 06:10 AM,
#6
RE: Short turns
I'm playing Scenario 2 of the Tashlyk Bridgehead battle game from Broken Axis. I'm 6 turns in. This is a 4 map scenario with probably 60 or so units for the Germans, a few less for the Soviets). I'm 6 turns in. The Germans are attacking.

Impulses per turn (I don't have my sheet in front of me, and this is pretty close).

1. G10, S10 (it was dark out, and most was done by subordinate movement, so this got all the units that wanted to be active doing something)
2. G5, S6.
3. G5, S5
4. G5, S4
5. G20, S20 (a full turn!)
6. G7, S6

If you don't think this is messing with the German timetable, you haven't played PG much. Smile
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Messages In This Thread
Short turns - by richvalle - 10-25-2016, 09:51 AM
RE: Short turns - by larry marak - 10-25-2016, 10:52 AM
RE: Short turns - by J6A - 10-25-2016, 11:58 PM
RE: Short turns - by Matt W - 10-26-2016, 12:04 AM
RE: Short turns - by richvalle - 10-30-2016, 02:04 AM
RE: Short turns - by J6A - 10-31-2016, 06:10 AM
RE: Short turns - by Matt W - 11-01-2016, 10:14 PM
RE: Short turns - by J6A - 11-02-2016, 04:40 AM

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