Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Kaboom!
10-19-2016, 12:44 PM, (This post was last modified: 10-19-2016, 12:47 PM by larry marak.)
#7
RE: Kaboom!
River movement in PG


Vessels have two movement allowances, one for each movement activation in a turn.  One hex boats have 5/4, 2hex boats sport 4/3 movement points.  These are spent not only for movement, but for raising or lowering anchor, ungrounding, kedging, and changing facing.  Movement is spent in impulses, the sequence is drift, move 1, move3, current, move 3, move4, move5, and final impulse.  Damage to the boat, reduces movement allowances, and disruption and demoralization of the crew seriously reduces movement.

All this occurs while the current is sweeping you down stream, which may not be the way you have ant to go :-)
Reply


Messages In This Thread
Kaboom! - by larry marak - 10-13-2016, 02:45 PM
RE: Kaboom! - by JayTownsend - 10-13-2016, 05:12 PM
RE: Kaboom! - by Poor Yorek - 10-13-2016, 11:57 PM
RE: Kaboom! - by plloyd1010 - 10-14-2016, 12:18 AM
RE: Kaboom! - by larry marak - 10-14-2016, 12:55 AM
RE: Kaboom! - by plloyd1010 - 10-14-2016, 01:11 AM
RE: Kaboom! - by larry marak - 10-19-2016, 12:44 PM
RE: Kaboom! - by larry marak - 10-19-2016, 01:15 PM
RE: Kaboom! - by larry marak - 10-19-2016, 01:44 PM
RE: Kaboom! - by Matt W - 10-20-2016, 09:20 PM
RE: Kaboom! - by larry marak - 10-21-2016, 01:55 AM
RE: Kaboom! - by Matt W - 10-21-2016, 02:20 AM
RE: Kaboom! - by otto - 10-21-2016, 08:18 PM
RE: Kaboom! - by plloyd1010 - 10-21-2016, 08:20 PM
RE: Kaboom! - by larry marak - 10-22-2016, 11:14 AM
RE: Kaboom! - by Hugmenot - 10-22-2016, 11:48 PM
RE: Kaboom! - by larry marak - 10-23-2016, 12:34 AM
RE: Kaboom! - by larry marak - 10-23-2016, 01:26 AM
RE: Kaboom! - by Hugmenot - 10-23-2016, 02:17 AM
RE: Kaboom! - by larry marak - 10-23-2016, 01:01 PM
RE: Kaboom! - by larry marak - 10-23-2016, 01:51 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)