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Control of bridge
01-17-2016, 02:10 AM,
#5
RE: Control of bridge
Being an old timer I still look at our games as "paper time machines" (Redmond Simonson, 1972).  The para's objective was to seize the bridge, which as built could handle the weight of armored vehicles.  The center span survived the explosion intact, allowing a foot traffic to be easily restored.  If 30th corps had been on schedual this would have been an epic fail.  But of course the column was running 18 hours behind so the damage to the Zon bridge didn't effect the advance.

    In my game I continued to treat it as a battle for control of the crossing point.  The scenario also fails to designate which board the para reinforcements "land" on.  Previous players have used the initial allied board.  I chose to deliver them to the axis set up board.  Maintains the chaos of paratroopers showing up all over the place that morning.  Thus the Wehrmacht player has to jobs: defend the bridge hex, and fight off a potential double envelopement.
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Messages In This Thread
Control of bridge - by larry marak - 01-16-2016, 11:58 AM
RE: Control of bridge - by Coniglius - 01-16-2016, 12:03 PM
RE: Control of bridge - by Matt W - 01-16-2016, 02:00 PM
RE: Control of bridge - by zaarin7 - 01-16-2016, 02:16 PM
RE: Control of bridge - by larry marak - 01-17-2016, 02:10 AM
RE: Control of bridge - by Matt W - 01-17-2016, 04:59 AM
RE: Control of bridge - by larry marak - 01-17-2016, 05:33 AM
Rowboat movement - by larry marak - 01-18-2016, 03:32 AM

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