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E Ridge Vassal
11-03-2015, 01:49 AM,
#8
RE: E Ridge Vassal
Continuing our play with E. Ridge I've noticed a few things.

First, the .mod is awesome and thanks for it! I'm enjoying the game even though my poor Germans are getting the snot kicked out of them.

As the German I can't move the US troops. This makes it hard to tell what the terrain is under the US troops. Mostly weather it's woods or light woods and where the contour line runs.

Since the Ent's are non-movable they don't show up when you mouse over a hex. This makes it hard to tell when units are in a Ent hex. The only thing you see is a slight brown border around the units. And once again I can't tell the terrain in that hex.

Having a Notes section would be nice.

When I clicked for a new turn/clean up the units it only cleaned up mine leaving the US still marked as Moved. Probably because since I'm German I can't effect US troops... same with me not being able to move them. While I can kind of see that logic I don't think it's really necessary. It's much easier if we can just move anyone around. Maybe others feel different?


Ummm, that's it for now. Smile Thanks again for the mod.

rv
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Messages In This Thread
E Ridge Vassal - by richvalle - 10-28-2015, 01:20 AM
RE: E Ridge Vassal - by plloyd1010 - 10-28-2015, 04:01 AM
RE: E Ridge Vassal - by richvalle - 10-28-2015, 04:22 AM
RE: E Ridge Vassal - by plloyd1010 - 10-28-2015, 04:56 AM
RE: E Ridge Vassal - by richvalle - 10-28-2015, 05:30 AM
RE: E Ridge Vassal - by plloyd1010 - 10-28-2015, 06:19 AM
RE: E Ridge Vassal - by richvalle - 10-28-2015, 06:40 AM
RE: E Ridge Vassal - by richvalle - 11-03-2015, 01:49 AM
RE: E Ridge Vassal - by plloyd1010 - 11-03-2015, 12:12 PM
RE: E Ridge Vassal - by richvalle - 11-03-2015, 09:49 PM
RE: E Ridge Vassal - by J6A - 11-03-2015, 12:44 PM
RE: E Ridge Vassal - by plloyd1010 - 11-03-2015, 01:08 PM
RE: E Ridge Vassal - by J6A - 11-04-2015, 05:31 AM

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