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Entrenchments and Terrain
10-03-2015, 09:59 AM,
#5
RE: Entrenchments and Terrain
(10-03-2015, 07:45 AM)Matt W Wrote:
(10-03-2015, 05:29 AM)J6A Wrote: Right, it was because of the total modifiers that I was having an issue.  I was stacking 3 high in jungle entrenchments because if I got -2 for each (jungle/entrenchment...or is jungle -1, I don't have the charts handy), the +1 for having 3 units didn't make a difference because of the -2 limit.

Let me say that 2 Marine HMGs (24 FP) firing at max range against entrenchments can still hurt them.  Because of the -2 limit, they are still firing on the 11 column all the time.

Put 4 of them together with an officer with a combat modifier and you'll be firing on the 22 column!

This gets tougher in the jungle where guys can only command their own hex.  And yeah, I think I would have set up the Japanese in the last scenario I played (23) differently if the Marines had more HMG.  I would have put them much farther back to make the HMG waste most of the scenario just getting to them.  Yeesh.  22 when entrenched.  That's painful!
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Messages In This Thread
Entrenchments and Terrain - by J6A - 10-03-2015, 01:39 AM
RE: Entrenchments and Terrain - by Hugmenot - 10-03-2015, 04:28 AM
RE: Entrenchments and Terrain - by J6A - 10-03-2015, 05:29 AM
RE: Entrenchments and Terrain - by Matt W - 10-03-2015, 07:45 AM
RE: Entrenchments and Terrain - by J6A - 10-03-2015, 09:59 AM
RE: Entrenchments and Terrain - by Coniglius - 10-06-2015, 10:03 PM

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