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Move & Fire optional rule
05-20-2015, 04:44 AM, (This post was last modified: 05-20-2015, 04:45 AM by t1M0t8yk.)
#1
Move & Fire optional rule
Is Move & Fire a popular optional rule? Rich and I are trying it in a late war scenario. My initial impression is very favorable - it seems more realistic to me, and it also creates more interesting decisions.

I think it could be further enhanced if one could also "Move & Op Fire"; i.e., move an AFV up to 1/2 its MPs or less and you're still eligible for one Op Fire shot with the same unit. This would be similar to the way Jim Krohn handles armor in Band of Brothers. In Krohn's designer notes he argues that this is how armor actually operated in much of WWII - by slowly approaching each other and firing on the "slow move".

Then all we'll need is a way to split Efficient Fire into two activation segments and permit one Op Fire after one "Prep" Fire (to use ASL parlance), and vice-versa. Rolleyes
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Messages In This Thread
Move & Fire optional rule - by t1M0t8yk - 05-20-2015, 04:44 AM
RE: Move & Fire optional rule - by Matt W - 05-20-2015, 09:47 AM

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