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Activating to move, not moving
03-20-2015, 04:30 AM,
#2
RE: Activating to move, not moving
Yes.

There are reasons for not moving the unit. Say you wanted two units to make it adjacent to an enemy unit and the first two made it in good order. Or were both demoralized on their way.

From my perspective, the defender has to decide if it's worth shooting at a unit or wait in the hope a more juicy unit comes along. The defender should make a decision without full knowledge of what the attacker will do.
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Messages In This Thread
Activating to move, not moving - by richvalle - 03-20-2015, 03:39 AM
RE: Activating to move, not moving - by Hugmenot - 03-20-2015, 04:30 AM
RE: Activating to move, not moving - by richvalle - 03-20-2015, 04:44 AM
RE: Activating to move, not moving - by richvalle - 03-20-2015, 11:43 AM
RE: Activating to move, not moving - by Hugmenot - 03-20-2015, 12:05 PM
RE: Activating to move, not moving - by richvalle - 03-21-2015, 01:23 AM
RE: Activating to move, not moving - by Hugmenot - 03-21-2015, 02:55 AM

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