RE: Two Terrain Issues
Remember that light woods remains limiting terrain. As a result, in the situation you describe there could only be one intervening hex of clear terrain between the light woods hexes if you are to be able to see the opponent, otherwise you are correct.
As to the overlapping boards that is not how I set them up. The "half-hexes" on the board edges mate up with "half-hexes" on the abutting boards creating a whole hex. I do not overlap the boards but merely put them edge to edge. In nearly all cases where terrain is carried to the map edge hexes it fills a substantial component of the hex meaning that the combined half-hexes will usually be clearly more than a quarter full. This is, however, quite rare as most maps do not take terrain to the map edge hexes. This has been an issue in plays with large map sets as there are avenues of clear terrain following the map edges that are an artifact of the map construction process.
No "minor" country left behind...
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