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[Rules] 4th edition
12-21-2014, 08:48 AM,
#2
RE: 4th edition
I had a similar impression of assaults. They seem to last longer unless you roll at the far ends of the spectrum (2, 3, 11, or 12).

Other than that the game play felt much like what I've done before. I did not play a scenario where hills mattered, but I would think the relative spotting should be a nice change from the previous rules where all hills offered a shift despite the relative height of the firing unit.

I did use the Mire rules in a scenario from Sword of Israel, but it had salt marshes on the edge of the desert and seemed necessary.
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Messages In This Thread
4th edition - by waynebaumber - 12-20-2014, 10:08 PM
RE: 4th edition - by joe_oppenheimer - 12-21-2014, 08:48 AM
RE: 4th edition - by richvalle - 12-23-2014, 01:44 AM
RE: 4th edition - by tlangston28 - 12-24-2014, 06:17 AM
RE: 4th edition - by waynebaumber - 12-24-2014, 10:11 AM
RE: 4th edition - by tlangston28 - 12-25-2014, 06:55 AM
RE: 4th edition - by richvalle - 12-24-2014, 10:01 AM
RE: 4th edition - by waynebaumber - 12-24-2014, 10:20 AM
RE: 4th edition - by tlangston28 - 12-25-2014, 07:00 AM
RE: 4th edition - by Blackcloud6 - 12-24-2014, 12:03 PM
RE: 4th edition - by campsawyer - 12-24-2014, 01:17 PM
RE: 4th edition - by Blackcloud6 - 12-24-2014, 01:40 PM
RE: 4th edition - by Matt W - 12-25-2014, 01:34 AM

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