Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
The Case For Counters / Against Print-and-Play
10-17-2014, 03:22 PM, (This post was last modified: 10-17-2014, 03:23 PM by armyduck95.)
#18
RE: The Case For Counters / Against Print-and-Play
I never printed a lot of my downloads because I have a lifetime of gaming to be done with my hard copies. HOWEVER, the recent offerings caused me to decide to try and make my counters to see how much investment in time and effort it took before I decided to sink my original download costs and add another $100+ in buying hard copies.

Turns out making counters, at least my technique, is super fast (<2 hours), super cheap (<$3 per counter 165 counters), the print quality is better than laser cut, and I am satisfied with the overall quality for play - no worse than going die cut. While I will certainly buy hard copies, I no longer fear that I won't get around to turning my downloads into physical products.
Reply


Messages In This Thread
RE: The Case For Counters / Against Print-and-Play - by armyduck95 - 10-17-2014, 03:22 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)