RE: Korean War: Counter Attack!
Just a thought, but if you are caught up in your game writing efforts, might it be possible to do some post-Vietnam cold war Korea? With PG covering other cold war stuff, covering a 1970s and later Korean War might be of interest. Well, it would be to me, anyway, not sure that would sell a lot of games. The crises of August 1975 and one a year or so later, first when North Koreans attacked and beat to death two US officers and the second when members of a Russian tour group appear to have tried to defect and triggered a fire fight between North Korean and UN troops, both at Pan Mun Jom, either of which might have triggered a broader fight. Interest to me because I was a scout jeep driver in the one US tank battalion there for the first one, but there was something on the History channel covering both of these a few years ago. So, for the north, a mix of T-10s and T-55s, for the south, US M-60A1s, South Korean M-47s, and some UN odds and ends that deploy as the South tries to hold on. Update the order of battle of Pusan Perimeter and just offer as a book with a dozen scenarios or so and new counters.
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