10-16-2012, 11:36 AM,
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JayTownsend
Colonel
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Posts: 1,862
Threads: 193
Joined: May 2012
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RE: Saipan 1944
Keep in mind I wanted historical maps but AP needed Generic Maps, so I did like you mentioned, only with maps A-D. Example: A needs to be like this and have this terrain and that terrain and arranged scenarios to fit what I had in mind for generic maps with a good dose of Saipan flavor. Guy will make the actual maps. If AP follows the 4 basic maps I picked for them with generic for future use but Saipan flavored, it should work out prefect. Hopefully not too much will get kickout of what I charted but they might be missing the Rail-roads, as they don't come into very many other pacific battles if any, thus keeping them generic. Btw I haven't seen them with any type of art-work yet, so that is all I can answer about that.
Also, hopefully the cave counters, to be placed or arrange differently for the scenario requiring caves, will help keep the maps generic but also allow different setups. Better than having them fixed on the map. Allowing caves to be placed as the gamer wants, as there were so many in the mountain areas of Saipan.
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10-17-2012, 02:04 AM,
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J6A
Master Sergeant
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Posts: 718
Threads: 77
Joined: Jun 2012
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RE: Saipan 1944
Not enough waves at sea, IMO.
Just kidding..very nice, and very Guy. I guess AP is paying him.
BTW, AP has been very good about paying its VPG bills for printing, which to me is a good sign.
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