Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Higher morale indeed
03-14-2024, 03:35 AM, (This post was last modified: 03-14-2024, 03:36 AM by Grognard Gunny.)
#1
Higher morale indeed
These ae both on the Assault Chart.

The question of morale has come up in our little battles, to wit: "All units of attacking side have higher morale than defending units." My understanding of "morale" is the level of morale in the unit (i.e. Is it Disrupted/Demoralized or no.) I have an opponent who seems to take it as the SIDE with the higher initiative gets the +1. I have been playing it as ALL units must be demoralized on the defending side to qualify for the +1. (Perhaps "Disrupted" units should be counted also?)  (Morale being morale and not initiative.) 

On another question: The admonition that "Side includes undemoralized friendly leader and at least one non-AFV unit." for a +1 comes into question. Does that admonition mean consideration given to BOTH sides for the consideration or just the assaulting side?

It DOES help if we are on the same page, yes?

GG
Reply
03-14-2024, 03:51 AM,
#2
RE: Higher morale indeed
Quote:The question of morale has come up in our little battles, to wit: "All units of attacking side have higher morale than defending units." My understanding of "morale" is the level of morale in the unit (i.e. Is it Disrupted/Demoralized or no.) I have an opponent who seems to take it as the SIDE with the higher initiative gets the +1. I have been playing it as ALL units must be demoralized on the defending side to qualify for the +1. (Perhaps "Disrupted" units should be counted also?)  (Morale being morale and not initiative.)

I believe you're both incorrect. I play it as the side with the higher morale per the scenario instructions. For example, Germans have 8/7 morale while the French have 7/6. If no German units have suffered a step loss, it's 8 to 7/6 and the Germans get the +1 bonus.
 
Quote:On another question: The admonition that "Side includes undemoralized friendly leader and at least one non-AFV unit." for a +1 comes into question. Does that admonition mean consideration given to BOTH sides for the consideration or just the assaulting side?

From the 4th Ed Assault chart:
Quote:All are cumulative and may sometimes apply to both sides.

It would be more clear if it was worded "both sides unless specifically noted otherwise." For example:
 
Quote:—2 Against defending units occupying town, entrenchment, or cave (vs. entrenchment
in town, still only -2).

applies to only the assaulting unit.
treadasaurusrex, OldPueblo, cochise75 And 14 others like this post
Reply
03-14-2024, 04:21 AM,
#3
RE: Higher morale indeed
Now i am confused..... it may be that my opponent WAS using option 2 that you mentioned above. I'll check the next time we go "at it".

GG
Reply
03-14-2024, 08:40 AM,
#4
RE: Higher morale indeed
Quote:The question of morale has come up in our little battles, to wit: "All units of attacking side have higher morale than defending units." My understanding of "morale" is the level of morale in the unit (i.e. Is it Disrupted/Demoralized or no.)
No. In this case it is the morale value of the units involved, leader and/or terrain morale modifiers are not considered. So, if all the units on a side have a morale of 8 are fighting a side with units of a morale of 7 (or less), the side units with a morale of 8 would get a +1.
 
Quote:I have an opponent who seems to take it as the SIDE with the higher initiative gets the +1.
No.
 
Quote:I have been playing it as ALL units must be demoralized on the defending side to qualify for the +1. (Perhaps "Disrupted" units should be counted also?)  (Morale being morale and not initiative.) 
That is a separate modifier from the one in the first question. If all units of a side are demoralized, the other side would get a plus +1. Note that this would always be given to the attacking side as demoralized units may only defend or attempt to rally. For example: If both sides have a morale of 8 for their units, side A's units are all demoralized (thus making them 7s), if side B attacks they would get a +1 for higher morale and +1 for all enemy units being demoralized (net +2).
 
Quote:On another question: The admonition that "Side includes undemoralized friendly leader and at least one non-AFV unit." for a +1 comes into question. Does that admonition mean consideration given to BOTH sides for the consideration or just the assaulting side?
This would be for both sides.

Consider this weirdness: 2 German INF in a hex, normal moral of 8, but are demoralized, thus morale of 7. They are attacked by Soviet militia infantry, morale of 6. The Germans would get a +1 for all units having superior moral. The Soviets would a +1 for all enemy units being demoralized.
wleonard1, dirk, Tankodactyl And 16 others like this post
... More and more, people around the world are coming to realize that the world is flat! Winking
Reply
03-14-2024, 08:53 AM,
#5
RE: Higher morale indeed
Indeed, initiative level has absolutely no bearing on morale in assault combat. Having the initiative only allows one to activate units before the enemy has a chance to do so. Darn handy in tank vs. tank shootouts, or adjacent-hex firefights!
ACav, chaco, Miguelibal And 11 others like this post
Reply
03-14-2024, 11:51 AM, (This post was last modified: 03-15-2024, 06:28 AM by Grognard Gunny.)
#6
RE: Higher morale indeed
I see where there are TWO sets of circumstances involved here. THAT's what was messing with my mind (what's left of it). I can also see where the leader and non-AFV is for BOTH sides. OK. Maybe one of these days I can get it RIGHT!

GG
Umikaze likes this post
Reply
03-19-2024, 06:39 AM,
#7
RE: Higher morale indeed
(03-14-2024, 08:40 AM)plloyd1010 Wrote:
Quote:The question of morale has come up in our little battles, to wit: "All units of attacking side have higher morale than defending units." My understanding of "morale" is the level of morale in the unit (i.e. Is it Disrupted/Demoralized or no.)
No. In this case it is the morale value of the units involved, leader and/or terrain morale modifiers are not considered. So, if all the units on a side have a morale of 8 are fighting a side with units of a morale of 7 (or less), the side units with a morale of 8 would get a +1.
 
Quote:I have an opponent who seems to take it as the SIDE with the higher initiative gets the +1.
No.
 
Quote:I have been playing it as ALL units must be demoralized on the defending side to qualify for the +1. (Perhaps "Disrupted" units should be counted also?)  (Morale being morale and not initiative.) 
That is a separate modifier from the one in the first question. If all units of a side are demoralized, the other side would get a plus +1. Note that this would always be given to the attacking side as demoralized units may only defend or attempt to rally. For example: If both sides have a morale of 8 for their units, side A's units are all demoralized (thus making them 7s), if side B attacks they would get a +1 for higher morale and +1 for all enemy units being demoralized (net +2).
 
Quote:On another question: The admonition that "Side includes undemoralized friendly leader and at least one non-AFV unit." for a +1 comes into question. Does that admonition mean consideration given to BOTH sides for the consideration or just the assaulting side?
This would be for both sides.

Consider this weirdness: 2 German INF in a hex, normal moral of 8, but are demoralized, thus morale of 7. They are attacked by Soviet militia infantry, morale of 6. The Germans would get a +1 for all units having superior moral. The Soviets would a +1 for all enemy units being demoralized.
1. You are correct that the higher moral involves only the units participating, which means that being being demoralized or reduced may affect one hex different than another. Don't forget that it also says "attacking" which would mean you only get the +1 when attacking, not defending, similar to how the attacking units in a fortification/town have a -2, but the defending units don't.
2. Initiative has no bearing on column shifts, although it may give you a chance to assault before the units defending can recover, giving you a +1 if they are demoralized.
3. They are separate modifiers, if you have a leader you can add other one for a 3 column shift. It's great to assault a hex with demoralized troops having a lower moral and your brave leader directing the action.
4. Yes both sides get the leadership bonus, but other shifts are dependent on whether attacking or defending such as "defending  higher elevation slope hex" or "All units of attacking side have higher morale"

The weirdness example would not give the Germans a bonus since they are defending, but the Russians would get the +1 for the German demoralization.
PANISTA, OldPueblo, Reconquista And 12 others like this post
"It was a battle right fierce and terrible" - Froissart
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)