08-28-2012, 09:44 AM,
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JoeBuckeye
Private First Class
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Posts: 25
Threads: 6
Joined: Jun 2012
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RE: OBA
(08-28-2012, 05:21 AM)Poor Yorek Wrote: (08-28-2012, 04:49 AM)campsawyer Wrote: More to the point, unless the rules can generate income for APL, they don't want to even listen.
I am not surprised: they don't seem to recognize that perhaps they owe some product support to folk from whom they've already taken payment.
Owe is too strong a word. You purchased a product from them. I don't remember there being any mention of future support. That probably fails under the category of "hand holding" from their POV.
I believe they would say that the PG Daily Content articles constitute product support.
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08-29-2012, 10:54 PM,
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JoeBuckeye
Private First Class
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Posts: 25
Threads: 6
Joined: Jun 2012
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RE: OBA
(08-28-2012, 11:58 AM)Poor Yorek Wrote: Name one product you buy that you do not expect the seller to "stand behind" in terms of support when something is wrong.
Games. Board, computer and video. It's a roll of the dice. Now some companies have better reputations than others and others have earned my trust but I don't expect anything after the initial purchase.
How do you think the people who bought Decision Games new version of War in the Pacific feel? $400 for a game kit basically. And no support from DG to fix it.
I think AP's level of customer support is ridiculous and far behind most of the other game companies and Mike B's arrogance can be quiet grating.
When AP first started offering pre-orders I decided I wasn't going to participate because a) they charged when you placed the order and b) they seemed to be on shaky ground then.
I try to buy all my AP stuff from online vendors but that is pretty much impossible with the new stuff now.
I saw they were touting their new faster shipping process and that South Flank was mentioned so I ordered it and received it with a week. Then I find out that there are still people who pre-ordered years ago who still haven't received their copies yet. Horrid way to run a business.
I don't disagree with your view of AP and if they didn't have some decent series, PG, GWAS and SWWAS they would have died off years ago. They are lucky to have them.
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09-07-2012, 03:41 AM,
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JayTownsend
Colonel
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Posts: 1,862
Threads: 193
Joined: May 2012
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RE: OBA
(08-27-2012, 04:09 PM)vince hughes Wrote: (08-27-2012, 11:39 AM)JayTownsend Wrote: How come, no one ever believes me?
Hey Jay,
Just been on holiday travelling through Belgium and Germany down to Bavaria. Had I been here, I would have had your back immediately
As an aside, during the journey there and back it was great travelling past so many scenario locations .... Wiltz, Losheim, Malmedy, Butgenbach and more will come to mind later when I drag out the scenario books.
Thanks Vince, because you know the bad Andrew aka Shad likes to pick on me!
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05-14-2014, 12:07 PM,
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Blackcloud6
Sergeant Major
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Posts: 628
Threads: 146
Joined: May 2012
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RE: OBA
(08-28-2012, 12:35 AM)Poor Yorek Wrote: I submit that the real "winner" here is the Site. The rules as written were ambiguous (by which I mean they could be read coherently to imply something other than they did), but discussion here lead to consultation with a former APL designer to obtain an effectively official clarification which the Site can incorporate and disseminate. The "loser," - if you will - is APL: who once again show that their lack of standing behind their product requires such means.
For Ruleset 4.0 ::cough, cough::, I would prefer 9.2 and 9.3 to read (changes/additions/deletions in italics) which I offer for comment (note that I have tried to tighten up the language by repeated use of "factor" and Action Segment):
9.2 Offboard Artillery
Offboard Artillery (OBA) is denoted by "factors" (e.g. 2x16) that represent bombardment fire units off the playing map with the indicated fire value. Unless scenario instructions say otherwise, each offboard artillery factor available in a scenario may fire once per turn at any hex on the board containing units spotted by a non-demoralized friendly regular leader (it has unlimited range). Up to three factors may be activated in a given Action Segment: these activated factors may be targeted individually or combined (9.3) as the owning player determines.
9.3 Combined Fire
Bombardment fire units stacked in the same hex may combine their fire values without assistance from a leader. Bombardment fire units in adjacent hexes may combine their fire values only if a good-order leader with a combat modifier is in one of those hexes (6.41, 7.33).
In the case of OBA bombardment, up to three factors may combine into one fire value, but may not combine with on-map units.
Example: The scenario instructions give the American player offboard artillery factors of "4 x 20." In a single Action Segment, three of these factors may be combined into one 60-value bombardment, one of 40 and one of 20, or three separate bombardments of 20. They may not be combined with any onboard units. The remaining 1x20 factor may be fired in a subsequent Action Segment (or been fired previously).
Late to the party, but none of the above seems to have made it into the Annotated Rules.
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