07-16-2017, 01:32 PM,
|
|
RE: Clipping Counters?
Woah that is pretty bad. I looked it up and whew.....
|
|
07-17-2017, 04:54 AM,
(This post was last modified: 07-17-2017, 04:56 AM by Dan Storm.)
|
|
Dan Storm
Private First Class
|
Posts: 141
Threads: 25
Joined: Jun 2017
|
|
RE: Clipping Counters?
(07-17-2017, 12:54 AM)Shad Wrote: Really? They did it again? FFS AP!
The counters in Spearhead Division are connected to each other on all 4 flat sides right in the middle. Is that what you reference in your comment below?
"...Some games' countersheets were punched with dies that connected in the middle of the flat sides rather than at the corner...."
"...I Spent Half My Money on Wargames - Women and Whiskey - The Other Half I Wasted..."
|
|
07-19-2017, 09:49 PM,
|
|
RE: Clipping Counters?
(07-17-2017, 10:30 AM)Shad Wrote: (07-17-2017, 09:54 AM)larry marak Wrote: A function of the new technology die cutting blade that is 20 times sharper than the blades of 40 Yeats ago. You get no as shed backside ( due to less pressure), and chads in the center.
It's not an improvement and I don't want it. Side nubs are garbage, full stop.
Hear hear, PG's counters production have been poor throughout the life of the series, from the skinny (Beyond Normandy) to the stupidly chunky (Liberation) to clunky side nubs (Army at Dawn) and even the scorched (Kursk). I think its a credit to the game system that PG has survived. Don't get me started on the production standards of the maps.
|
|
|