06-29-2012, 11:02 AM,
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beast013
Captain
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Posts: 39
Threads: 2
Joined: May 2012
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RE: PG Games We'd like to buy
Of course, don't forget about each of the beaches for Normandy. Also could include the paratrooper drops as well.
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07-02-2012, 03:58 AM,
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beast013
Captain
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Posts: 39
Threads: 2
Joined: May 2012
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RE: PG Games We'd like to buy
Doing some rough math and taking into account the historical objectives for the first 24 hours versus the historical gains, I offer the following based on the 200 meters/hex:
Utah Beach
9km x 9km equals 45 x 45 hexes
Omaha Beach
8km x 6km equals 40 x 30 hexes
Juno/Gold
21km x 15km equals 105 x 75 hexes
Sword
12km x 12km equals 60 x 60 hexes
Cassino maps are 26 hexes by 19 hexes, so you would need about:
Utah - six maps
Omaha - four maps
Juno/Gold - 16 maps
Sword - six maps
Again rough measurements based on historical planned objectives for day one.
From a map perspective, not bad. For the supporting counters, that would be huge.
Kevin
(06-29-2012, 11:10 AM)Shad Wrote: (06-29-2012, 11:02 AM)beast013 Wrote: Of course, don't forget about each of the beaches for Normandy. Also could include the paratrooper drops as well.
Ok. Any cartographers here? At PG scale how big (hexes / geomorphic maps) would one beach be?
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07-02-2012, 07:58 AM,
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Shad
General of the Army
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Posts: 2,249
Threads: 293
Joined: May 2012
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RE: PG Games We'd like to buy
Oh wow, great job!
(07-02-2012, 03:58 AM)beast013 Wrote: From a map perspective, not bad. For the supporting counters, that would be huge.
Kevin
Yeah, I hadn't even started considering that. You'd have an absolutely monstrous set-up ahead of you.
Not much diversity in the OOB too, I'd wager? At least for the initial waves of landing.
...came for the cardboard, stayed for the camaraderie...
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07-02-2012, 08:57 AM,
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RE: PG Games We'd like to buy
For me Op Market Garden would be my No1 choice, my favorite western front WWII battle.
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07-02-2012, 09:05 AM,
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beast013
Captain
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Posts: 39
Threads: 2
Joined: May 2012
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RE: PG Games We'd like to buy
Thinking about it a little more, the counter count may not be that bad. Assuming about 110 counters per division (using Panzer Lehr as a template), we would need the following:
Allies - six divisions (seaborne invasion) for about 660 counters.
Allies - three divisions (airborne invasion) for about 330 counters.
Germans - five divisions and a few regimental-sized forces - let's say another 660 counters.
Cassino comes with 660 counters (looking at a comparision), so it seems within the realm of possibility, especially if each beach/airborne drop was handled as a stand-alone game.
Kevin
(07-02-2012, 07:58 AM)Shad Wrote: Oh wow, great job!
(07-02-2012, 03:58 AM)beast013 Wrote: From a map perspective, not bad. For the supporting counters, that would be huge.
Kevin
Yeah, I hadn't even started considering that. You'd have an absolutely monstrous set-up ahead of you.
Not much diversity in the OOB too, I'd wager? At least for the initial waves of landing.
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