(08-20-2012, 01:04 PM)Shad Wrote: Personally, I think that's against the spirit of the situation, so if we were playing together I'd offer you a "free re-spot" -- move the leader to an adjacent hex with no roll for capture.
I tend to disagree because I do not view demoralization as necessarily being mindless abject terror (rather, a loss of willingness to engage in combat with an armed aggressor). Would even a fleeing platoon of nation X's troops really just wave at or ignore an officer of the enemy forces? If nothing else, capture of an enemy field officer might just be what you'd want! "Oh, no, sir, we wassn't flee'n ... we had to bring this feller back fer questioning."
Perhaps one might house-rule it by making the capture/elimination roll 10 rather than 9 (basically now 6:36 chance rather than the usual 10:36 if the unit were Disrupted or in good-order) if the unit passing through the leader-only hex is demoralized?