02-18-2018, 12:29 AM,
(This post was last modified: 02-18-2018, 12:51 AM by Poor Yorek.)
|
|
Poor Yorek
Sergeant Major
|
Posts: 607
Threads: 51
Joined: Jun 2012
|
|
RE: Morale check after step losses from assualt
(02-17-2018, 09:12 PM)leonard Wrote: (02-17-2018, 12:52 PM)Michael Murphy Wrote: I believe that all fractions are rounded up, not down. That would recalculate as 6, plus (5/2=2.5) which rounds up to 3, plus (10/4 = 2.5), which rounds up to 3. In short, the total equals twelve. In this example the final outcome is unchanged. Sometimes that extra factor does come in handy!
Shouldn’t we round up the total instead of rounding up each individual contribution ? This would give 11 not 12.
No, Michael's correction of my post was appropriate:
Fractions: Many game functions require that numbers be halved or quartered. All fractions are rounded up by individual unit. For example, 2-1/2 becomes 3, as does 2-1/4.
4th Ed (cite)
|
|
02-18-2018, 01:28 PM,
(This post was last modified: 02-18-2018, 01:32 PM by Michael Murphy.)
|
|
RE: Morale check after step losses from assualt
Why? It's been that way since the first edition. I don't see any reason to change it at all. I'm not trying to be a d!ck; I just want to know why this should be changed.
Peace. Michael
|
|
02-19-2018, 12:21 PM,
|
|
leonard
Master Sergeant
|
Posts: 252
Threads: 22
Joined: May 2012
|
|
RE: Morale check after step losses from assualt
(02-18-2018, 01:28 PM)Michael Murphy Wrote: Why? It's been that way since the first edition. I don't see any reason to change it at all. I'm not trying to be a d!ck; I just want to know why this should be changed. Basically, most units with an odd numbered direct firepower already have some advantage since reduced platoons of the same units get more than half of the full firepower. Ex: 5-3 becomes 3-3 when reduced. Moreover having multiple such reduced units seems far better than having one full unit.
Ex: 5-3 vs 2 x 3-3 (+ 20%)
When you’re adding individual FRU, it gets worse : 5-3 disrupted (=3) vs 2 x 3-3 disrupted (=4) (+33%)
Now, if you are considering a leader (disrupted) with a 1 combat modifier, it gives : 3-3(disrupted) + leader (disrupted) = 3 ( because leader is 0.5 but upgraded to 1 FRU).
Isn’t it a bit too much ?
|
|
|