Minefield - Printable Version +- PG-HQ Forums (https://www.pg-hq.com/comms) +-- Forum: Panzer Grenadier (https://www.pg-hq.com/comms/forumdisplay.php?fid=3) +--- Forum: Panzer Grenadier Rules (https://www.pg-hq.com/comms/forumdisplay.php?fid=9) +--- Thread: Minefield (/showthread.php?tid=423) |
Minefield - Memenne - 12-18-2012 I think there is a mistake in the rule about minefields, but my english is perhaps too limited and I am missing something... Rules say : When a unit enters a hex containing one or more minefields, turn the markers to the numbered side. The owning player rolls a corresponding number of dice for each unit which entered the hex. On each result of 6 the unit loses a step, becomes demoralized, and must stop moving. On each result of 5 the unit becomes demoralized and must stop moving. On each result of 3 through 6, the unit must simply stop moving. On each result of 1 or 2 there is no effect. Shouldn't it be : "On each result of 3 through 4, the unit must simply stop moving" ? Manu RE: Minefield - vince hughes - 12-18-2012 Manu, You are correct, but I suppose if it did not put 3-6, then some players would argue that their DEM unit was allowed to keep moving because the rules don't say they stop. Its probably there to cover all bases. I see you are in Brussels ! I'm in Lille, Bruges, Gent and Bruxelles for the New Year period. Have a good one. RE: Minefield - Memenne - 12-18-2012 The rules say the units must stop with a 6 or a 5 : Quote:On each result of 6 the unit loses a step, becomes demoralized, and must stop moving. On each result of 5 the unit becomes demoralized and must stop moving. But anyway, it's all clear now. Thanks again ! Quote:I see you are in Brussels ! I'm in Lille, Bruges, Gent and Bruxelles for the New Year period. Have a good one.And thank you ! You too. |