combining fire at different ranges - Printable Version +- PG-HQ Forums (https://www.pg-hq.com/comms) +-- Forum: Panzer Grenadier (https://www.pg-hq.com/comms/forumdisplay.php?fid=3) +--- Forum: Panzer Grenadier Rules (https://www.pg-hq.com/comms/forumdisplay.php?fid=9) +--- Thread: combining fire at different ranges (/showthread.php?tid=2464) |
combining fire at different ranges - t1M0t8yk - 02-12-2021 Consider a leader with a combat modifier of 1 combining direct fire from two hexes. One hex is three distant from the target. The other is four distant. Does the -1 modifier for range apply? RE: combining fire at different ranges - plloyd1010 - 02-12-2021 Yes. It would apply combined or not. The rule is to apply the worst modifier for the shot. this would make a difference at closer ranges. If combining fire with a stack/unit at a range of 2 and another at 3, there would be a -1 modifier because of the stack/unit at 3 hexes. If combining a stack/unit at a range of 1 and another at 2, you would not get the +2 modifier because of the stack/unit at 2 hexes. RE: combining fire at different ranges - t1M0t8yk - 02-12-2021 Thanks, Peter. It sounds like the same principle applies to bombardment fire when combining hexes and only a portion of the firing units have LOS. Apply the worst modifier for this instance, too. RE: combining fire at different ranges - plloyd1010 - 02-12-2021 Yes, think so. |