[ Feature Discussion ] Multiplayer Ladder - Printable Version +- PG-HQ Forums (https://www.pg-hq.com/comms) +-- Forum: Panzer Grenadier (https://www.pg-hq.com/comms/forumdisplay.php?fid=3) +--- Forum: PG-HQ Q&A (https://www.pg-hq.com/comms/forumdisplay.php?fid=8) +--- Thread: [ Feature Discussion ] Multiplayer Ladder (/showthread.php?tid=2005) Pages:
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[ Feature Discussion ] Multiplayer Ladder - Shad - 10-13-2019 Hi everyone, PG-HQ will very shortly be launching a Multiplayer Ladder. If you are unfamiliar with the ladder tournament concept, please hop on over to Wikipedia before reading further. I propose the following rules for the ladder:
Please share your feedback on the above points! The ultimate goal of course is to encourage more head-to-head play, which is where PG really shines. Don't ask me how to easily play head-to-head. We're not ready to talk about that yet. RE: [ Feature Discussion ] Multiplayer Ladder - plloyd1010 - 10-13-2019 On point 4:How will "victory points" be counted in those scenarios which don't actually have victory points? Perhaps a point count for victory level achievement? On point 9: Shouldn't failure to respond to a challenge simply result in forfeiture of the challenge in favor of the challenger? Could you provide more information on how the initial ladder will be setup? Is this a forever war, or are there restart points? RE: [ Feature Discussion ] Multiplayer Ladder - Shad - 10-14-2019 plloyd1010 Wrote:On point 4:How will "victory points" be counted in those scenarios which don't actually have victory points? Perhaps a point count for victory level achievement? That should be determined by the players during the scenario selection process. plloyd1010 Wrote:On point 9: Shouldn't failure to respond to a challenge simply result in forfeiture of the challenge in favor of the challenger? That's the meaning, yes. There needs to be a mechanism to remove idle players from the ladder. plloyd1010 Wrote:Could you provide more information on how the initial ladder will be setup? Is this a forever war, or are there restart points? I intend for this to be a perpetual ladder. Isolated tournaments (ex: yearly with a single defined scenario) could easily be held in parallel. RE: [ Feature Discussion ] Multiplayer Ladder - plloyd1010 - 10-14-2019 (10-14-2019, 02:39 AM)Shad Wrote:We should still have a standardized guide, lest things get too weird or seem unfair. Something like:plloyd1010 Wrote:On point 4:How will "victory points" be counted in those scenarios which don't actually have victory points? Perhaps a point count for victory level achievement?That should be determined by the players during the scenario selection process.
(10-14-2019, 02:39 AM)Shad Wrote:I would vote for demotion on the first offense, expulsion on a later one. Especially since you intend this to be a perpetual ladder.plloyd1010 Wrote:On point 9: Shouldn't failure to respond to a challenge simply result in forfeiture of the challenge in favor of the challenger?That's the meaning, yes. There needs to be a mechanism to remove idle players from the ladder. RE: [ Feature Discussion ] Multiplayer Ladder - Shad - 10-14-2019 One can always rejoin at the bottom. I've fallen off the DGS Go ladder several times RE: [ Feature Discussion ] Multiplayer Ladder - Hugmenot - 10-14-2019 I will participate. My experience with dual boards setup is games played this way take about three times as long to play when compared to f-t-f. With Vassal, it's less than twice as long as when compared to f-t-f and there is the advantage you can save the game and resume it any time later by just loading the game (<1 minute). RE: [ Feature Discussion ] Multiplayer Ladder - cjsiam - 12-04-2019 (10-13-2019, 12:49 PM)Shad Wrote: Hi everyone, HOW can we easily play head-to-head.....???? ARE we ready to talk about that yet? The year, and the Christmas shopping season are getting long-in-the-tooth..... any news from he who will not be named in Alabama? Inquiring minds....... RE: [ Feature Discussion ] Multiplayer Ladder - Shad - 12-30-2019 (12-04-2019, 01:37 AM)cjsiam Wrote: HOW can we easily play head-to-head.....???? Guess. RE: [ Feature Discussion ] Multiplayer Ladder - cjsiam - 12-30-2019 (12-30-2019, 12:55 AM)Shad Wrote:(12-04-2019, 01:37 AM)cjsiam Wrote: HOW can we easily play head-to-head.....???? Guess. And blessed are they who bring us close unto the fulfillment of the prophesy of remote head-to-head...for they labor long in the service of this great cause. Surely their reward will be great in the great hall where we consume mass quantities and play games forever. Amen. RE: [ Feature Discussion ] Multiplayer Ladder - saracv3 - 01-01-2020 A great idea. Reminds me of the TV show Street Outlaws. (I used to have a Pontiac Ventura with a modified ‘67 GTO 400) I’m in. Craig Martin |